Robotics Researcher, Locomotion

GetLinks partner

Singapore, Singapore

Negotiable

Job description

About us

We're an Applied R&D lab building robots, an open-source humanoid robot platform, and the full software stack that powers it. Our mission is to make humanoid labor economically viable -- turning software into physical labor at scale. We build across the full stack: hardware architecture, locomotion, autonomy, simulation, and infrastructure. We move fast, ship to real robots, and open-source everything we can. If you want your work to matter beyond a paper or a demo, this is the place.

 

The Role

We are building the motion intelligence that lets the robot walk, recover, climb stairs, and carry loads without falling over. As a Robotics Researcher in Locomotion, you will work on the Cyclotron team -- our locomotion training pipeline -- developing the controllers and learned policies that run on physical bipedal hardware. You will train in simulation, close the sim-to-real gap, and deploy to the robot. The bar is real-world robustness, not benchmark performance.


What You Will Do

  • Research, develop, and iterate on locomotion controllers and motion policies for a bipedal humanoid
  • Train and evaluate policies in Uranus, our in-house simulation engine, across a wide range of behaviors including walking, recovery, stair climbing, and load-bearing
  • Design reward functions, curriculum schedules, and training infrastructure that produce policies robust enough for real-world deployment
  • Drive systematic sim-to-real transfer and hardware iteration
  • Integrate locomotion outputs with the broader Asimov autonomy stack
  • Collect and analyze hardware telemetry to guide policy improvement
  • Contribute to open-source releases of locomotion research and Cyclotron tooling

 

What You Will Bring

  • Strong foundations in reinforcement learning, optimal control, and rigid body dynamics
  • Hands-on experience training and deploying locomotion or motion control policies on physical legged robots
  • Proficiency in Python; strong experience with JAX or PyTorch
  • Experience with physics simulation environments such as MuJoCo, Isaac Gym, Genesis, or equivalent
  • Practical track record closing the sim-to-real gap on a real platform
  • Ability to iterate fast, instrument failures, and make data-driven improvements

 

Nice to Have

  • Prior work specifically on bipedal or humanoid locomotion
  • Experience with whole-body control, model predictive control, or loco-manipulation
  • Familiarity with motion capture or real-time state estimation pipelines
  • Publications at RSS, ICRA, CoRL, or equivalent venues


Contact us

1 - Nhi Vu (Kelly)Recruitment ConsultantEmail: [email protected]Skype: live:.cid.4fcc38321e0e0536