About the Role:
As a Level Designer you will be responsible for creating an immersive playable environment based upon the mythology, narrative, mechanics and designs. You will be
creating game levels, mapping out complexity of game play, defining how activities will be played within various locations, and optimizing the gameplay levels using Unity.
Our client is looking for a passionate Level Designer to help us properly plan and test
all mechanics/times/interactions and build an appropriate environment (blockout), prepares the environment in a simplified version and places all the necessary mechanics
in consultation with the programmers/developers and Games Designer to check the
operation of the mechanics and the environment before filling the environment with all
nice-looking assets.
Responsibilities:
● Working with the 3D lead and narrative designer to manage the design of the
levels through the production pipeline from concept to implementation
● Tuning the levels for game play aligned to the vision from conceptualization,
prototyping, building and scripting including difficulty and accessibility
● Ensuring the pacing of levels for gameplay aligns to the narrative and difficulty of
levelling up the character and overall gaming experience○ Create level layouts, hot spots, and points of interest (POIs) for players to
explore according to the themes and quests
● Collaboration, Coordination and Planning
Qualification:
● Minimum 3 years of experience in a level design role (game levels, level layouts,
drawing maps, architecture, interacting with objects)
● Must have worked on at least 1 (preferably 2) published games as a level designer
● Experience with visual scripting in Unity 3D
● Experience with Knowledge in Scripting Languages & Tools (Python, LUA, C#,
Blueprints) is a plus
● Experience working in 3D environments (art, modeling, texturing, rigging,
animation)
● Ability to self-manage your time and work, meeting or exceeding deadlines
● Open and creative mind that is passionate about game concepts and innovative to
create new concepts and ideas to make gameplay exciting
● Must be a self-motivated and energetic team player with a very strong work ethic
and team player
● Passion for creating amazing environments in line with rapidly developing
technology
● Comfortable working in a fast-paced environment with weekly builds. Preferably
with experience working in Agile prototyping and building.
● Proficient in English
What we are offering
● 100% remote work in an international environment on a prestigious project
● Working with global, creative, friendly and talented teams
● 15 paid leave days per annum
● Salary adequate to experience and skills